| # | ID | Domain | Category | Type | Card Name | Cost | Cost Type | Secondary Cost | Secondary Cost Type | Requirements | Primary Effect | Combo Effect |
| 1 | TQ1 | Technology Domain | A. Quantum Technologies | Basic Technology | Quantum Processor | nan | nan | nan | nan | nan | Generate +1 TP per turn | +1 TP when paired with other quantum tech |
| 2 | TQ2 | Technology Domain | A. Quantum Technologies | Basic Technology | Quantum Network | nan | nan | nan | nan | nan | Draw 1 extra card when activating quantum tech | Reduce cost of next quantum tech by 1 |
| 3 | TQ3 | Technology Domain | A. Quantum Technologies | Basic Technology | Reality Calculator | nan | nan | nan | nan | nan | Look at top 3 cards, rearrange them | Draw 1 when paired with Quantum Processor |
| 4 | TQ4 | Technology Domain | A. Quantum Technologies | Basic Technology | Quantum Encryption | nan | nan | nan | nan | nan | Protect one technology from disruption | Can protect two technologies if paired |
| 5 | TQ5 | Technology Domain | A. Quantum Technologies | Basic Technology | Probability Engine | nan | nan | nan | nan | nan | Reroll any single game effect once per turn | Can be used twice if paired with quantum tech |
| 6 | TQ6 | Technology Domain | A. Quantum Technologies | Basic Technology | Quantum Storage | nan | nan | nan | nan | nan | Store up to 2 TP for future turns | +1 storage capacity with quantum tech |
| 7 | TQ7 | Technology Domain | A. Quantum Technologies | Advanced Technology | Reality Manipulator | nan | nan | nan | nan | Own 2 basic quantum tech | Copy any basic quantum tech effect | Can copy two effects if fully powered |
| 8 | TQ8 | Technology Domain | A. Quantum Technologies | Advanced Technology | Quantum Supercomputer | nan | nan | nan | nan | Quantum Processoror Neural Network | Automate one basic tech per turn | Enhance all quantum tech outputs by 1 |
| 9 | TQ9 | Technology Domain | A. Quantum Technologies | Advanced Technology | Timeline Splitter | nan | nan | nan | nan | Reality Calculator | Play two cards for the cost of one once per turn | Generate 1 TP when splitting |
| 10 | TQ10 | Technology Domain | A. Quantum Technologies | Advanced Technology | Quantum Gateway | nan | nan | nan | nan | Any 2 basic quantum tech | Search deck for any quantum tech | Reduce its cost by 2 |
| 11 | TQ11 | Technology Domain | A. Quantum Technologies | Ultimate Technology | Time Matrix | nan | nan | nan | nan | Reality Manipulator | Take an extra turn after this one | Generate 2 TP on extra turn |
| 12 | TQ12 | Technology Domain | A. Quantum Technologies | Ultimate Technology | Reality Engine | nan | nan | nan | nan | Any 2 advanced quantum tech | Use any quantum effect without paying costs | Generate 1 TP when copying |
| 13 | TB1 | Technology Domain | B. Biological Systems | Basic Technology | Gene Sequencer | nan | nan | nan | nan | nan | Generate 1 TP and 1 CP per turn | +1 CP when paired with bio-tech |
| 14 | TB2 | Technology Domain | B. Biological Systems | Basic Technology | Living Laboratory | nan | nan | nan | nan | nan | Reduce cost of next bio-tech by 1 | Draw card when playing bio-tech |
| 15 | TB3 | Technology Domain | B. Biological Systems | Basic Technology | Synthetic Cell Factory | nan | nan | nan | nan | nan | Store up to 3 CP for future turns | +1 storage with bio-tech |
| 16 | TB4 | Technology Domain | B. Biological Systems | Basic Technology | Neural Enhancer | nan | nan | nan | nan | nan | Look at opponent's top card once per turn | Can look at two cards if paired |
| 17 | TB5 | Technology Domain | B. Biological Systems | Basic Technology | Environmental Harmonizer | nan | nan | nan | nan | nan | Convert 1 TP to 2 CP once per turn | No conversion cost if paired |
| 18 | TB6 | Technology Domain | B. Biological Systems | Basic Technology | Protein Assembler | nan | nan | nan | nan | nan | Generate 1 CP for each bio-tech | Protect bio-tech from crisis events |
| 19 | TB7 | Technology Domain | B. Biological Systems | Advanced Technology | nan | nan | nan | nan | nan | Any 2 basic bio-tech | Upgrade one bio-tech for free each turn | Draw card when upgrading |
| 20 | TB8 | Technology Domain | B. Biological Systems | Advanced Technology | Living City Core | nan | nan | nan | nan | Environmental Harmonizer | Double all CP generation | Reduce all bio-tech costs by 1 |
| 21 | TB9 | Technology Domain | B. Biological Systems | Advanced Technology | Hive Mind Matrix | nan | nan | nan | nan | Neural Enhancer | Copy another player's bio-tech effect | Generate 1 CP when copying |
| 22 | TB10 | Technology Domain | B. Biological Systems | Advanced Technology | Genesis Engine | nan | nan | nan | nan | Synthetic Cell Factory | Create basic bio-tech copy each turn | Copies generate +1 resource |
| 23 | TB11 | Technology Domain | B. Biological Systems | Ultimate Technology | Living Planet | nan | nan | nan | nan | Living City Core | Triple all CP generation | All bio-tech effects trigger twice |
| 24 | TB12 | Technology Domain | B. Biological Systems | Ultimate Technology | Evolution Transcendence | nan | nan | nan | nan | Evolution Chamber | Transform any tech into upgraded bio-tech | Transformed tech costs no upkeep |
| 25 | TA1 | Technology Domain | C. AI Networks | Basic Technology | Neural Network | nan | nan | nan | nan | nan | Draw extra card each turn | Filter through 2 cards if paired |
| 26 | TA2 | Technology Domain | C. AI Networks | Basic Technology | AGI Assistant | nan | nan | nan | nan | nan | Use one extra action per turn | Generate 1 TP if paired |
| 27 | TA3 | Technology Domain | C. AI Networks | Basic Technology | Data Nexus | nan | nan | nan | nan | nan | See top card of each deck | Rearrange seen cards if paired |
| 28 | TA4 | Technology Domain | C. AI Networks | Basic Technology | Machine Learning Core | nan | nan | nan | nan | nan | Copy one basic tech effect per turn | Generate 1 TP when copying |
| 29 | TA5 | Technology Domain | C. AI Networks | Basic Technology | nan | nan | nan | nan | nan | nan | nan | nan |
| 30 | TA6 | Technology Domain | C. AI Networks | Basic Technology | nan | nan | nan | nan | nan | nan | nan | nan |
| 31 | TA7 | Technology Domain | C. AI Networks | Advanced Technology | Digital Consciousness | nan | nan | nan | nan | Neural Network + any AI tech | Play with revealed hand, draw extra card each turn | Reduce all AI tech costs by 1 |
| 32 | TA8 | Technology Domain | C. AI Networks | Advanced Technology | Predictive Engine | nan | nan | nan | nan | Machine Learning Core | Look at top 3 cards of any deck; play one for free | Generate 2 TP when predicting correctly |
| 33 | TA9 | Technology Domain | C. AI Networks | Advanced Technology | Distributed Intelligence | nan | nan | nan | nan | Data Nexus | Use any other player's basic tech effects | Generate 1 TP for each borrowed effect |
| 34 | TA10 | Technology Domain | C. AI Networks | Advanced Technology | nan | nan | nan | nan | nan | nan | nan | nan |
| 35 | TA11 | Technology Domain | C. AI Networks | Ultimate Technology | Singularity Core | nan | nan | nan | nan | Digital Consciousness | Take control of all AI effects in play | Generate 1 TP for each controlled effect |
| 36 | TA12 | Technology Domain | C. AI Networks | Ultimate Technology | nan | nan | nan | nan | nan | nan | nan | nan |